Glock-18 | Candy Apple

- Wear range
- 0.00–0.30
- Released
- 2013-11-27
- Paint kit
- 3
- Finish style
- Solid Color
- Sources
- The Italy Collection
- Drop chance (estimate)
- The Italy Collection:0.41%
Steam market price
CNY
Introduction
If you filter Glock-18 listings on C5GAME or the Steam Community Market for simple, readable finishes, Candy Apple (finish id so_red, often called 红苹果 in Chinese listings) keeps showing up—and for good reason. It is Valve’s official two-tone red-and-black solid paint on a compact pistol, tied to the Italy collection at Uncommon rarity. No story skin, no busy artwork: what you pay for is contrast, set context, and how clean the paint reads in-game.
Quick specs (for listing checks)
| Field | Detail |
| --- | --- |
| Weapon | Glock-18 |
| Finish | Candy Apple / so_red |
| Rarity | Uncommon |
| Collection | Italy |
| Style | Solid color (official Valve palette) |
| Wear cap | 0.00 – 0.30 (Factory New through Field-Tested band; no high-wear ceiling) |
| Drop context | Italy collection channel (verify collection name when comparing similar red/black finishes) |
| Release | 27 Nov 2013, Out with the old, in with the new |
Why shoppers keep opening this listing
Color that reads instantly. Red against black on the Glock’s small silhouette is easy to spot in inspect and in hand. It feels “official minimal” rather than default—useful if you want a sidearm skin that does not shout with patterns.
Set logic is straightforward. Uncommon + a named collection makes it a natural brick when you are completing Italy themes or building a low-cost themed inventory. Cross-market fields (collection, rarity, wear) usually align without guesswork.
Wear matters more than on printed skins. Solid colors live or die on edge sharpness, gloss, and whether transitions look muddy. Because wear stops at 0.30, you are mostly choosing among FN / MW / FT—not hunting battle-scarred bargains.
Inspect & wear: what to look for before you buy
- Partition lines — Check that red blocks and black areas feel intentional, not smeared. On solid finishes, a sloppy boundary is the first thing you notice in bright maps.
- Brightness vs. dimming — Lower wear often keeps red punchier; higher allowed wear can dull edges and darken transitions. Scroll wear examples on C5GAME or Steam, then match in-game inspect if you can.
- No BS high-wear fantasy — This finish does not go into the usual “cheap BS meme tier” range. If someone pitches “super worn Candy Apple,” double-check the float cap.
- Don’t mix up cousins — Same pistol, same vibe, different finish names happen. Always confirm Italy + so_red / Candy Apple, not just “red Glock.”
Shop verdict
Worth buying if: you want an inexpensive, low-noise Glock with strong red/black identity; you are filling Italy set slots; or you need a practice skin for learning wear inspection on solid colors.
Pause if: you expect holo-tier flex or heavy storytelling—this is palette flex only. Also skip if you refuse any wear above pristine; even within 0.30, FT can look softer than FN in direct light.
Budget tip: Price the wear tier you can actually see in inspect, not the label alone. Two FT floats can look different under the same lighting.
Expert muttering
Early 2013 drops like this are why older players trust the date stamp: no lore rabbit hole, just “it’s from the Italy line, it’s Valve solid color, done.” For new traders, Candy Apple is a nice training wheel skin—teaches you collection tags, float caps, and why solid colors punish lazy screenshots. I keep one as a spare secondary: loud enough to find in a sea of defaults, quiet enough to never fight your primary’s aesthetic.