Nova | Candy Apple

All finishesInspect

Nova | Candy Apple
Wear range
0.00–0.30
Released
2013-11-27
Paint kit
3
Finish style
Solid Color
Sources
The Italy Collection
Drop chance (estimate)
The Italy Collection:0.41%

Steam market price

CNY

Introduction

Within the Italy collection, Red Apple commits to a solid-color look: red and black sit directly on the shotgun body instead of busy decals or layered graphics. The finish id is so_red, rarity uncommon—one of those early official skins that reads clearly at a glance and stays visually consistent across lobbies.

Release Date

On November 27, 2013, the “Out with the old, in with the new” update added Red Apple to the Italy collection. It sits in the same era as Italy map drops and the older economy rhythm, and it is a textbook example of how map-collection solid finishes were meant to behave: bold blocks, minimal noise, identity you can trust from across the site.

Designer

Public credits list Valve as the author—an in-house scheme, not a standalone Workshop creator. The red-black split leans industrial spray: crisp boundaries, little narrative texture, more factory paint than story art.

Source Collection

Acquisition ties to the Italy collection. Players who care about provenance and classic map memory often group it with the Italy theme; live drop rules and availability change over time, so before you buy, cross-check wear-tier supply on C5GAME or the Steam Community Market.

Skin Features

Classified as weapon, display name Red Apple, solid-color craft, wear range 0.0–0.3. Official copy: selected parts are overall spray-painted red and black. Because it is solid color, the whole impression comes from how much red versus black you see—red pulls attention, black frames the silhouette. It stays readable at range and does not rely on micro-pattern up close.

The 0.3 wear ceiling keeps high-float options somewhat predictable, but taste still matters: Factory New feels sharper; Minimal Wear softens edges and can make black areas pick up more depth under light. Wear mostly shows as edge fade and softer contrast, not a uniformly grimy sheet.

Highlights

The palette is restrained—red on black feels like hard-edge color blocking from old competitive map art—good if you want a simple but unmistakably Counter-Strike shotgun. Uncommon plus solid color makes it a practical collectible and a daily driver. Inspect in first person and watch how the color seams shift in rotation; compare 0.0–0.3 floats for whether the red stays true and the black stays grounded. When pricing, line up the same wear tier on a chart—C5GAME helps filter tiers, the Steam market shows supply—and cross-check so you do not overpay for the same name on a worse float.