Driver Gloves | Convoy

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Driver Gloves | Convoy
Wear range
0.06–0.80
Released
2016-11-02
Paint kit
10015
Sources
Glove Case、Operation Hydra Case
Drop chance (estimate)
Glove Case:Any rare special item 0.256%; exact finish probability undisclosed;Operation Hydra Case:Any rare special item 0.256%; exact finish probability undisclosed

Steam market price

CNY

Introduction

Among Counter-Strike gloves, Driver Gloves | Convoy is the kind of piece that stays quiet at first glance and keeps earning respect over time. It does not rely on busy prints to steal the frame. Valve’s own write-up is clear: the pair is built from brown soft leather mixed with dyed suede. The soft leather carries the warm base tone and the sense of thickness; the suede at knuckles and seam panels adds a finer, more muted grain. The overall mood reads tactical and everyday—something you can wear match after match instead of pulling out only to parade a screenshot.

Sometimes discretion is needed.

Release Date

November 28, 2016 brought Convoy online with the Brothers In Arms update, entering drops and unboxing together with the Glove Case. For a lot of players, that date marks the switch into the “glove era”: gloves stopped feeling like a side curiosity and started sitting beside rifles and knives as a real styling anchor. Because the source is well defined, older inventory and secondary listings often show wider condition spread than fresher skins—so inspection skill matters as much as float reading.

Designer

This finish is Valve in-house work. The design bet is not spectacle; it is material zoning and restrained color. That is why Convoy in the Driver Gloves line behaves less like a one-off gimmick and more like a reusable base palette. If your goal is “gloves on, loadout feels complete,” many players treat Convoy as the anchor for sand- and khaki-forward kits.

Skin Features

  • Category: Driver Gloves (gloves)
  • Finish: Convoy (slick_military)
  • Rarity: Ancient (Extraordinary)
  • Wear range: 0.06 ~ 0.8

On paper, 0.06 through 0.80 is a broad float band. Lower wear tends to show cleaner leather surfaces and sharper suede dye; higher wear pushes darker edges and more obvious scuffing. When you shop, bind the float tag to in-game 3D inspect—at the same wear tier, back-of-hand color breaks, finger-gap shadow, and whether suede panels look gray or flat often diverge more than the number suggests. Gloves do not get the large printed fields rifles use to hide flaws; one awkward detail can make the whole pair feel “worn cheap” instead of “battle-hardened.”

Highlights

If your rifles lean sand, khaki, deep green, or black, Convoy’s brown soft leather usually works as a stable underlayer without over-busying the kit. If you want the gloves to own the frame, inspect whether the brown depth actually holds the scene and whether suede blocks feel solid rather than washed. Run the motions you use in real rounds—weapon swaps, wrist flicks, scoped ADS—and watch how moving light plays across leather highlight and suede shadow; that dynamic read beats a single still. Cross-check against Valve’s material description while you inspect, and it is easier to tell whether you are getting the soft-leather-plus-suede balance you actually want.